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great_works

Great Works

Crafting Magical Items, Buildings, Advanced Engineering, Political Prestige and Personal Development require more than just a little elbow grease or a few arcane words.

Performing Great Works

To perform a great work:

  • First calculate the cost of the great work you wish to attempt.
  • State which resources you are spending on your attempt.
  • Roll the Required Check for the great work.
  • Apply Penalties
    • For every 1 Magic in the cost not being spent on the attempt apply a -10 penalty to your roll.
    • For every 1 Influence in the cost not being spent on the attempt apply a -5 penalty to your roll.
    • For every 1 Goods in the cost not being spent on the attempt apply a -2 penalty to your roll.
    • For every 1 PP or 10 GP in the cost not being spent on the attempt apply a -1 penalty to your roll.
    • For every 1 labour in the cost not being spent on the attempt apply a -1 penalty to your roll.
  • See the roll results on the Great Work Attempt table.

Costs come in the following units: Goods, Influence, Labour, Magic, and Platinum Pieces

Great WorkRequired CheckCost
Level UpYour Highest Proficient SaveYour Current Level in Platinum Pieces + Your Current Level in Days
Construct A Room or BuildingMason's Tools or Carpenter's ToolsUltimate Campaign Cost
Craft An ItemRelevant Tools or ArcanaItem PP cost or equivalent number of days
Research A SpellArcana1 Magic + 10 days per spell level
Great Work Attempt
25+Great Success. Roll on the Spare Parts table and gain those resources as a bonus from your efforts.
10 - 24Success.
5-9Partial Success. Roll on the Spare Parts table and increase the cost of this work by that much. You may reattempt this work again. Resources already invested count towards the new attempt but cannot be extracted from the work at this time.
4-Abject failure. Any and all resources invested in this great work are destroyed or wasted.
Spare Parts
1d6Result
11 Magic
21d12 Goods
31d100 GP
41d20 Labour
5The assistance of a specific person or 1d4 influence
6The quality of your final product

Crafting Components

Components can be harvested from the environment or slain foes. When crafting, Components can act as substitute for raw materials or reduce a number of days work to a single hour's work.

When harvesting the retrieved component must be something that could be found scavenging from that source.

When crafting the components must be important parts of the item being created.

Component LevelHarvest DCTime ReductionGold Value
1 15 1 day 5 GP
2 20 5 days 25 GP
3 25 10 days 50 GP
4 30 25 days 100 GP
5 35 50 days 250 GP

Crafting Calculator

great_works.txt · Last modified: 2017/02/23 17:00 by balketh